INFORMACE POSTAVY JEDNOTKY SYSTEMY MESTO MONDALAR
BETA GALERIE KESTAZENI AUTORI
 | CS | EN | 

WPU beta

A new patch was released: 0.1.2

You can find a complete changelist in the list below.


Files for download (0.1.2)
1 WPU packages.rar (1,6 GB) 1) Project packages: required to play the map. [!] REQUIRED
2 Maps COOKED.rar (24 MB) 2) Project maps: test map + maps for the Atmos system. [!] REQUIRED
3 Translation EN.rar (48 kB) 3) English translation: all English texts. [-] OPTIONAL
winrar_ico - to unpack the archive use WinRAR, which can be downloaded here: https://www.win-rar.com

Where to copy the files?

[1_WPU_packages.rar] Unpack the archive and copy both files WPU.upk and WPU_2.upk to: .../Documents/My Games/Might & Magic Heroes VII/MMH7Game/CookedPC.
NEW: copy H7Config.upk file into the original game folder (.../Documents/My Games/Might & Magic Heroes VII/MMH7Game/CookedPC/Data), where is the same file and replace it (backup it)!

[2_Maps_COOKED.rar] Unpack the archive and copy both folders AdventureMaps and CombatMaps to: .../Documents/My Games/Might & Magic Heroes VII/MMH7Game/CustomMaps

[3_Translation_EN.rar] Unpack the archive and copy folder Localization to: .../Documents/My Games/Might & Magic Heroes VII/MMH7Game


Bugreport
Report all bugs found on the map here: WPU Beta EN bugreport

Map layout for beta testing
beta_map 1) Buildings and Objects: all new buildings to explore can be found in this section.
2) Town and Heroes: the town of the new Xel race and three new heroes.
3) Units: attack neutral units or Xel units directly.
4) Shapeshifters and VARN: bosses in the form of nine golems + the mysterious tomb of VARN.
5) Alchemy and Thaumaturge: with this new hero collect recipes and ingredients to create new and sometimes very dangerous artifacts.
6) Stones of enlightenment: it will make it easier for you to test the heroes and their new skills and abilities.
7) Atmos system: experience what it is like when you fight in bad weather.
8) Enemy town: if you want to try to conquer the city with a new siege unit, then attack the only enemy on this map.


Changelist

patch version: 0.1.2
game version required: Heroes 7 (2.21)
released: 6. 10. 2018
status: open beta
legend: [ADD] added, [REM] removed, [FIX] fixed, [UPD] updated, [CHA] changed, [ORG] original or unfixable bug

Known issues
total: 5

[ORG] These units cancel the effects of Atmos on the battlefield (they must not be present as opponents): Simurgh, Arcane Eagle, Valkyrie, Vampire Lord, Light Elemental, Gold Dragon, Griffin , Imperial Griffin , Shadow Panther, Air Elemental, Darkness Elemental, Firebird, Sun Deer, Moon Doe, Pixie, Sprite, Blade Master.
[ORG] Objects for alchemy (recipes and ingredients) may only be collected by Thaumaturge. If a different hero takes them, the Thaumaturge skill script bugs and the game become stuck! Let the objects with the icon of the three vials (ingredients) and/or scroll (recipe) always be left for the Thaumaturge to collect them.
[ORG] Combat objects made by Thaumaturge must be handed over to at least one hero in order to correctly appear in the spellbook during the fight (scrolls section).
[ORG] Xel town does not have its own music (no music or sounds can be imported in the editor).
[ORG] Do not switch to Windows in windowed mode or better do not play in windowed mode at all, otherwise the game will crash.

GUI
total: 5

[FIX] Specified the Pathogenic Field ability duration.
[CHA] Global achievements changed to secondary quests.
[FIX] Added missing punctuation in many abilities description.
[FIX] Specified the Stargazing ability to be clearer in description.
[FIX] Specified Blood Moon ability activation.

Atmos
total: 1

[CHA] Changed those weather effects: Blizzard (fire protection and water vulnerability), Sandstorm (water protection a fire vulnerability).

Abilities
total: 5

[FIX] Marked units can no longer be marked again (Searcher).
[UPD] Sealstone attack can now cast new debuff: Curse.
[CHA] Terrifying Roar (Searcher) was bugged and so it was removed. Instead the attacked unit will be feared and cannot retaliate after the effect applies.
[FIX] Void Heart (Rift Demon) no longer affects friendly units and units out of the reach.
[FIX] Terrifying Roar (Searcher) no longer affects undeads and/or constructs.

Hero
total: 1

[FIX] The Gray One's attack was showing doubled GFX after an enemy was attacked.

Units
total: 2

[FIX] Sealstone was missing attack animation for angled attacks.
[FIX] Xel Warfare units - added missing stats for levels 2-5 (attack) and for Ultimate Warfare ability.


patch version: 0.1.1
game version required: Heroes 7 (2.21)
released: 3. 9. 2018
status: open beta
legend: [ADD] added, [REM] removed, [FIX] fixed, [UPD] updated, [CHA] changed, [ORG] original or unfixable bug

Known issues
total: 5

[ORG] These units cancel the effects of Atmos on the battlefield (they must not be present as opponents): Simurgh, Arcane Eagle, Valkyrie, Vampire Lord, Light Elemental, Gold Dragon, Griffin , Imperial Griffin , Shadow Panther, Air Elemental, Darkness Elemental, Firebird, Sun Deer, Moon Doe, Pixie, Sprite, Blade Master.
[ORG] Objects for alchemy (recipes and ingredients) may only be collected by Thaumaturge. If a different hero takes them, the Thaumaturge skill script bugs and the game become stuck! Let the objects with the icon of the three vials (ingredients) and/or scroll (recipe) always be left for the Thaumaturge to collect them.
[ORG] Combat objects made by Thaumaturge must be handed over to at least one hero in order to correctly appear in the spellbook during the fight (scrolls section).
[ORG] Xel town does not have its own music (no music or sounds can be imported in the editor).
[ORG] Do not switch to Windows in windowed mode or better do not play in windowed mode at all, otherwise the game will crash.

GUI
total: 16

[FIX] City Hall buildings wrongly displayed total gold income. Fixed for increment as in other cities (+500, +500, +1000 a +2000).
[FIX] Skills/abilities requirements were not mentioned in the tooltip (Alchemy) for some recipes and potions.
[FIX] Wrong value for the ability Rift Cloak of Deathbringer.
[FIX] Minor text editing for Devouring Miasma and Pathogenic Field (duration).
[FIX] Clarification of Skapular's ability Acid Burn.
[FIX] Typo in the Dimensional Shield ability.
[FIX] Clarification of Xenostorm ability trigger.
[FIX] Replaced numeric value with a text for the number of uses for the Enslave ability.
[FIX] Energy Charge ability was missing damage values.
[FIX] Missing descriptions of some abilities: Animal Golem - Wild, Sealstone - Overload, town - Ritual of protection, Dragon Pillars.
[FIX] In the Reactor's description, the names of variables (movement, attack, etc.) were missing.
[FIX] Endless Dispair - buff: text correction.
[FIX] Lightning Scales: in the ability description, there was no information that the aura was damaging the unit at the end of the unit's turn + was missing the value of the damage dealt.
[FIX] Fixed a small typo in the effects of Atmos system.
[FIX] Mutagen of Vigilance (negative effect): clarification for the flanking bonus.
[FIX] Blessed Buff - text changed to "Decreases Dark Magic efficiency by X".

Xel Town
total: 4

[FIX] Preffered magic school was already set and cannot be changed by the player.
[FIX] In the warfare recruitment window was one window empty.
[FIX] Transmitter and Reactor - after destroying a building in town the effect of those buildings was no longer working in AoC (it will work again now but you need to build first and your hero has to leave the AoC and enter it back again).
[FIX] After your town was claimed by an enemy, the AoC wasn't updated with all the (de)buff and effects.

Units
total: 3

[FIX] Enslaver didn't have synchronized animations for attack and critical attack.
[FIX] Deathbringer's Rift Cloak was missing GFX for the first turn.
[FIX] Storm Viper's imprinted spell given to the hero was too strong.

Unit abilities
total: 9

[FIX] Xenostorm caused less damage than it was declared.
[FIX] Enslave: if there was no adjenced enemy unit, the enslaved unit was skipping its turns.
[FIX] Sealstone warfare unit wasnt displaying damage values.
[FIX] Hand of Death (Morlor) was affecting undeads and constructs.
[FIX] Vermin was multiplying at the beginning of the second turn.
[FIX] Pathogenic Field is updated more frequently now to avoid the aura loosing its effect.
[FIX] Devouring Infection wasn't updated after teleport was used on a unit.
[FIX] Imprison: after Jailer's death the imprisoned unit wasn't able to move until the battle ended.
[REM] Wheel of Fortune was removed due to the critical error with upgraded Xel unit (Bio-Titan + upg. Xel unit in hero army caused crash).

Heropedia
total: 3

[FIX] Sorting order of the Xel units wasn't according to the game's logic (from the weakest to the strongest).
[ADD] Missing warfare Xel units in Heropedia.
[ADD] Missing Xel faction lore (+ Mordochs lore).

Balancing
total: 2

[CHA] It was possible to cast more mutagens per round. Now it is possible to cast anything from the Spellbook again (including other mutagens) after the first mutagen is cast, with the fact that each mutagen can be cast only once per battle. This limitation is reseted after the battle is over.
[CHA] Rift Cloak (Rift Gate building buff) was too strong and caused some battles to have no causalities. The power of the buff was reduced to 10-20 HP per unit from the original 100-200 HP.

Buildings and objects
total: 2

[FIX] Celestial Sanctuary was missing tooltip text after it was wisited by a hero.
[FIX] Old Skeleton - after the message that the Skeleton is attacking, nothing happened (no battle at all).

Skills/abilities of heroes
total: 2

[FIX] Alchemy - Some recipes did not require the ability to learn before use.
[FIX] Alchemy - there was no message if Thaumaturge was lacking some of the ingredients for crafting.

Atmos
total: 1

[FIX] Blessed buff (positive) wasn't applying on units with light immunity even if it should have.


version: 0.1.0
released: 24. 8. 2018
status: open beta
legend: [ADD] added, [REM] removed, [FIX] fixed, [UPD] updated, [CHA] changed, [ORG] original bug (unfixable)

Known issues
total: 4

[ORG] These units cancel the effects of Atmos on the battlefield (they must not be present as opponents): Simurgh, Arcane Eagle, Valkyrie, Vampire Lord, Light Elemental, Gold Dragon, Griffin , Imperial Griffin , Shadow Panther, Air Elemental, Darkness Elemental, Firebird, Sun Deer, Moon Doe, Pixie, Sprite, Blade Master.
[ORG] Objects for alchemy (recipes and ingredients) may only be collected by Thaumaturge. If a different hero takes them, the Thaumaturge skill script bugs and the game become stuck! Let the objects with the icon of the three vials (ingredients) and/or scroll (recipe) always be left for the Thaumaturge to collect them.
[ORG] Combat objects made by Thaumaturge must be handed over to at least one hero in order to correctly appear in the spellbook during the fight (scrolls section).
[ORG] Xel town does not have its own music (no music or sounds can be imported in the editor).

Factions
total: 3

[ADD] Xel
[ADD] C`sura
[ADD] Shapeshifters

Heroes
total: 18

[ADD] Wryn Pendragon
[ADD] Yana Rane
[ADD] Nimrail
[ADD] Draven Leander
[ADD] Draven Leander (Xel)
[ADD] The Grey One
[ADD] Zurr
[ADD] Aiatur (Stargazer)
[ADD] Malak
[ADD] Mordechai Rane (The Puppeteer)
[ADD] Ramon Crane (The Collector)
[ADD] Alrik Tolvardsson
[ADD] Dellinger
[ADD] Ra Mei Shebec
[ADD] Selarion
[ADD] Azrak (dog)
[ADD] Black Claw
[ADD] Thaumaturge (craft)

Heroes - specializations
total: 13

[ADD] Elven Commander (Nimrail)
[ADD] Master Thief (Wryn Pendragon)
[ADD] Femme Fatale (Yana Rane)
[ADD] Nobleman (Draven Leander)
[ADD] Dishonest (Draven Leander – Xel)
[ADD] Infernal General (The Grey One)
[ADD] Radioactive Fallout (Zurr)
[ADD] Dragon God (Aiatur)
[ADD] Warlock (Malak)
[ADD] Soul Eater (Mordechai Rane)
[ADD] Collector (Ramon Crane)
[ADD] Blood Moon (Black Claw)
[ADD] Watchdog (Azrak)

Heroes - classes
total: 9

[ADD] Cyborg
[ADD] Navigator
[ADD] Technician
[ADD] Terminator
[ADD] Kinetic
[ADD] Telepath
[ADD] Umbramancer
[ADD] Doombringer
[ADD] Bionic

Units - Xel
total: 19

[ADD] Scavenger
[ADD] Spawn
[ADD] Mine Beetle
[ADD] Mine Devil
[ADD] Searcher
[ADD] Lurker
[ADD] Xenophage
[ADD] Scapular
[ADD] Enslaver
[ADD] Jailer
[ADD] Deathbringer
[ADD] Rift Demon
[ADD] Moloch
[ADD] Leviathan
[ADD] Ripper
[ADD] Morlor
[ADD] Wormor
[ADD] Sealstone
[ADD] Cocoon

Units - C`sura
total: 1

[ADD] Qyrn

Units - Shapeshifters
total: 9

[ADD] Armored Golem
[ADD] Fog Golem
[ADD] Dark Golem
[ADD] Animal Golem
[ADD] Nature Golem
[ADD] Obsidian Golem
[ADD] Steam Golem
[ADD] Fire Golem
[ADD] Astral Golem

Units - neutral
total: 4

[ADD] Vermin
[ADD] Storm Viper
[ADD] Bio-Titan
[ADD] Spellplague Werewolf

Units - abilities
total: 77

[ADD] Devouring Infection (Scavanger)
[ADD] Enrage (Scavanger, Spawn)
[ADD] Pathogenic Field (Spawn)
[ADD] Protective Shell (Mine Beetle)
[ADD] Wildfire (Mine Beetle)
[ADD] Cocoon Summoner (Mine Devil)
[ADD] Void Shield (Mine Devil)
[ADD] Terrifying Roar (Searcher)
[ADD] Mark of the Searcher (Searcher)
[ADD] Devouring Miasma (Lurker)
[ADD] Ancient Miasma (Lurker)
[ADD] Presence of the Searcher: Range (Xenophage)
[ADD] Presence of the Searcher: Luck (Enslver)
[ADD] Presence of the Searcher: Double Attack (Deathbringer)
[ADD] Presence of the Searcher: Attack (Moloch)
[ADD] Presence of the Searcher: Morale (Ripper)
[ADD] Xenostorm (Xenophage)
[ADD] Acid Strike (Scapular)
[ADD] Acid Burn (Scapular)
[ADD] Enslave (Enslver)
[ADD] Imprison (Jailer)
[ADD] Execute (Jailer)
[ADD] Planeswalker (Deathbringer, Trhlinový démon, Qyrn)
[ADD] Rift Cloak (Deathbringer)
[ADD] Void Heart (Rift Demon)
[ADD] Seismic Wave (Moloch)
[ADD] Sweep (Moloch, Leviathan)
[ADD] Piercing Blades (Ripper, Morlor)
[ADD] Tremor (Leviathan)
[ADD] Thick Skin (Leviathan)
[ADD] Swamp Lord (Ripper)
[ADD] Poisonous Skin (Ripper)
[ADD] Hand of Death (Morlor)
[ADD] Energy Charge (Wormor)
[ADD] Astral Sacrifice (Wormor)
[ADD] Seal of Doom (Sealstone)
[ADD] Charge (Sealstone)
[ADD] Overload (Sealstone)
[ADD] Unstable (Cocoon)
[ADD] Multiplication (Cocoon)
[ADD] Astral Vortex (Qyrn)
[ADD] Swarm (Vermin)
[ADD] Dirty Shot (Vermin)
[ADD] Lightning Scales (Storm Viper)
[ADD] Storm Champion (Storm Viper)
[ADD] Bioplasm (Bio-Titan)
[ADD] Wheel of Fortune (Bio-Titan)
[ADD] Spellplague (Spellplague Werewolf)
[ADD] Hatred for Vampires (Spellplague Werewolf)
[ADD] Enraged Golem (all Shapeshifters – Golems)
[ADD] Thick Armour (Armored Golem)
[ADD] Susceptible to Corrosion (Armored Golem)
[ADD] Guardian of Justice (Armored Golem)
[ADD] Misty Cloak (Fog Golem)
[ADD] Increased Humidity (Fog Golem)
[ADD] Guardian of Order (Fog Golem)
[ADD] Endless Despair (Dark Golem)
[ADD] Gluttony (Dark Golem)
[ADD] Guardian of Death (Dark Golem)
[ADD] Bloodlust (Animal Golem)
[ADD] Pride Comes Before a Fall (Animal Golem)
[ADD] Guardian of Traditions (Animal Golem)
[ADD] Thorn Armor (Nature Golem)
[ADD] Burning Tree (Nature Golem)
[ADD] Guardian of Life (Nature Golem)
[ADD] Black Shards (Obsidian Golem)
[ADD] Fragile (Obsidian Golem)
[ADD] Guardian of Shadows (Obsidian Golem)
[ADD] Scalding (Steam Golem)
[ADD] Low Pressure (Steam Golem)
[ADD] Guardian of Flame (Steam Golem)
[ADD] Living Inferno (Fire Golem)
[ADD] Cooling (Fire Golem)
[ADD] Guardian of Chaos (Fire Golem)
[ADD] For Whom the Bell Tolls (Astral Golem)
[ADD] Shining Star (Astral Golem)
[ADD] Guardian of Harmony (Astral Golem)

Skill - Mutagenesis
total: 7

[ADD] Malice
[ADD] Renewal
[ADD] Determination
[ADD] Immunity
[ADD] Haste
[ADD] Favour of Fortune
[ADD] Archgen

Skill - Alchemy
total: 7

[ADD] Poisons
[ADD] Explosives
[ADD] Transmutation
[ADD] Extraction
[ADD] Stargazing
[ADD] Elixirs
[ADD] Zodiac Sculptor

System - Atmos
total: 6

[ADD] Blizzard
[ADD] Sandstorm
[ADD] Earthquake
[ADD] Heavy Rain
[ADD] Sunny
[ADD] Haunting Fog

Xel Town - town buildings
total: 27

[ADD] Village Hall
[ADD] Town Hall
[ADD] City Hall
[ADD] Capitol
[ADD] Fortification level 1
[ADD] Fortification level 2
[ADD] Fortification level 3
[ADD] Moat
[ADD] Hall of Heroes
[ADD] Marketplace
[ADD] Resource Silo
[ADD] Town Portal
[ADD] Mage Guild level 1
[ADD] Mage Guild level 2
[ADD] Mage Guild level 3
[ADD] Mage Guild level 4
[ADD] Stone Workshop
[ADD] Thieves Guild
[ADD] Storm Generator
[ADD] Rift Gate
[ADD] Charging Station
[ADD] Reactor
[ADD] Protective Totem
[ADD] Repository
[ADD] Transmitter
[ADD] Recycling Pits
[ADD] Pa'Raktos

Xel Town - dwellings
total: 22

[ADD] Monitoring Center
[ADD] Tracking Center
[ADD] Observatory
[ADD] Incubator
[ADD] Hatchery
[ADD] Supply Shafts
[ADD] Dark Laboratory
[ADD] Grim Laboratory
[ADD] Supporting Tanks
[ADD] Xenostation
[ADD] Extended Xenostation
[ADD] Storage discs
[ADD] Halls of Pain
[ADD] Halls of Torment
[ADD] Torture Chamber
[ADD] Temple of Death
[ADD] Temple of the Void
[ADD] Accelerators
[ADD] Tower of Malice
[ADD] Tower of Hatred
[ADD] Black Palace
[ADD] Obsidian Palace

Combat Maps (Atmos)
total: 6

[ADD] Frozen Wastelands (Blizzard)
[ADD] Parched Earth (Sandstorm)
[ADD] Haunted Graveyard (Haunted Fog)
[ADD] Sunken Temple (Heavy Rain)
[ADD] Chaple of the Sun (Sunny)
[ADD] Ruined City (Earthquake)

Adventure map buildings
total: 23

[ADD] Celestial Sanctuary
[ADD] Desecrated Temple
[ADD] Dragon Pillar of Fire
[ADD] Dragon Pillar of Light
[ADD] Dragon Pillar of Darkness
[ADD] Dragon Pillar of Water
[ADD] Dragon Pillar of Earth
[ADD] Dragon Pillar of Air
[ADD] Forgotten God
[ADD] Gate to Another World
[ADD] Library of Enlightenment
[ADD] Mystic Shop (alchemical needs)
[ADD] Infested Mine
[ADD] Storm Viper's Dwelling
[ADD] Temple of Hatred
[ADD] Old Skeleton
[ADD] VARN
[ADD] Star Gate
[ADD] Sword in Stone
[ADD] Tusk of The Ancients
[ADD] Xel Core Dwelling
[ADD] Xel Elite Dwelling
[ADD] Xel Champion Dwelling

Artifacts
total: 89

[ADD] Antidote
[ADD] Applicable Poison
[ADD] Aqua Regia
[ADD] Archtoxin
[ADD] The Book of the Burning Determination
[ADD] The Book of the Celestial Armour
[ADD] The Book of the Fog Shroud
[ADD] The Book of the Ice Strike
[ADD] The Book of the Gust of the Wind
[ADD] The Book of the Implosion
[ADD] The Book of the Inner Fire
[ADD] The Book of the Lightning Bolt
[ADD] The Book of the Regeneration
[ADD] The Book of the Shadow Image
[ADD] The Book of the Stone Spikes
[ADD] The Book of the Elemental Summon
[ADD] The Book of Sylanna's Bounty
[ADD] The Book of the Instant Recall
[ADD] The Book of Ylath's Clairvoyance
[ADD] Deadly Nightshade
[ADD] Djinn's Breath
[ADD] Dragon's Breath
[ADD] Crystal of Earth
[ADD] Elixir of Defense
[ADD] Elixir of Leadership
[ADD] Elixir of Destiny
[ADD] Elixir of Magic
[ADD] Elixir of Spirit
[ADD] Elixir of Might
[ADD] Ether Crystal
[ADD] Krystal etheru
[ADD] Krystal ohně
[ADD] Crystal of Fire
[ADD] Gorgon's Gall
[ADD] Gremlin's Brain
[ADD] Root of Phirna
[ADD] Potion of Health
[ADD] Holy Water
[ADD] Ice Demon's Blood
[ADD] Kiss of Death
[ADD] Potion of Mana
[ADD] Messenger of Death
[ADD] Minotaur's Marrow
[ADD] Obsidian
[ADD] Tears of a Phoenix
[ADD] Plant X Spores
[ADD] Red Berries
[ADD] Saboteur's Legacy
[ADD] Spider Venom
[ADD] Extract from Spider Venom
[ADD] Statue of the Archdevil
[ADD] Statue of the Avatar of the Void
[ADD] Statue of the Cerberus
[ADD] Statue of the Deep Naga
[ADD] Statue of the Chakram Dancer
[ADD] Statue of the Minotaur Guard
[ADD] Statue of the Mother Breeder
[ADD] Statue of the Blazing Glory
[ADD] Statue of the Ravenous Ghoul
[ADD] Statue of the Sacred Kirin
[ADD] Statue of the Shark Guard
[ADD] Statue of the Snow Maiden
[ADD] Statue of the Spring Spirit
[ADD] Crystal of Sulphur
[ADD] Symbol of Aquarius
[ADD] Symbol of Aries
[ADD] Symbol of Cancer
[ADD] Symbol of Capricorn
[ADD] Symbol of Gemini
[ADD] Symbol of Leo
[ADD] Symbol of Libra
[ADD] Symbol of Ophiuchus
[ADD] Symbol of Pisces
[ADD] Symbol of Sagittarius
[ADD] Symbol of Scorpio
[ADD] Symbol of Taurus
[ADD] Symbol of Virgo
[ADD] Titan's Blood
[ADD] Unicorn Horn Dust
[ADD] Crystal of Water
[ADD] Extract from Wyvern's Spittle
[ADD] Wyvern's Spittle
[ADD] Excalibur
[ADD] Fire Bomb
[ADD] Frost Bomb
[ADD] Holy Hand Grenade
[ADD] Splinter Bomb
[ADD] Smoke Screen
[ADD] Pa'Raktos' Heart

Spells
total: 4

[ADD] Animate Dead
[ADD] Bless
[ADD] Curse
[ADD] Ritual of Protection

Achievements
total: 1

[ADD] Pyramid of the Ancients

Localization – CZ
total: 1

[ADD] WPU.CZE

Localization – EN
total: 1

[ADD] WPU.INT